The Electronic Literature Collection Volume 3

The Electronic Literature Collection Volume 3 is a collection of 115 works published in 2016 by the Electronic Literature Organization. It features works from 26 countries, 13 languages and includes a wide range of platforms from physical interfaces and iPhone apps to Twitter bots and Twine games to concrete Flash poetry and alternate reality games to newly performed netprov and classic hypertext fiction.

In 2018, the local files for the collection were given to the ELL from the ELO to put on the ELO Repository Website, hosted by the Electronic Textual Cultures Lab. The files were later moved to the ELO server in 2019.

COPIES IN THE ELECTRONIC LITERATURE COLLECTION VOLUME 3

Viewing 31-40 of 115 Results

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1984

First Screening (v1.0)

bpNichol

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2012

Fred and George (v1.0)

Klink, Flourish

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2009

Frequency (v1.0)

Rettberg, Scott

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1999

Gabriella Infinita (v1.0)

Rodríguez, Jaime Alejandro

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2013

Gaffe / Stutter (v1.0)

Trettien, Whitney

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2004

Grita (v1.0)

Aburto, José

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2014

High Muck a Muck (v1.0)

Wah, Fred

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2011

Hobo Lobo of Hamelin (v1.0)

Živadinović, Stevan

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2013

Icarus Needs (v1.0)

Goodbrey, Daniel Merlin

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2014

Kimchi Poetry Machine - Margaret Rhee (v1.0)

Rhee, Margaret

Viewing 31-40 of 115 Results