"Scrape Scraperteeth" is "an interactive-art/ digital poetry game exploring the societal obsession with real estate investment. More specifically the artwork was created to examine the role of real estate in the recent Global Financial Crisis and to explore the use of game engines in digital poetry as it relates to multimedia art. The work attempts to break new ground in combining hand-drawn cityscapes as game-level designs with politically charged poetry trigger by the player/reader's movements.
The work was created for SFMOMA's series on interactive literature curated by Brian Stefans, which represents one of the first times a major international gallery has commissioned such work. The artwork also designed to expand how artists and poets can use game engines as the primary interface for interacting and creating art. It also develops new methodologies for combining multiple media, used as vital poetic elements in a playable multi-level environment." -- Jason Nelson
1 COPY IN THE NEXT
An unpublished copy.
Preserved with Conifer by the Electronic Literature Lab. This copy was given to ELO by Jason Nelson in May of 2018.
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