"D. Fox Harrell is an Associate Professor of Digital Media at MIT in the Comparative Media Studies Program and Computer Science and Artificial Intelligence Laboratory."
"Fox Harrell's Loss, Undersea is a procedural narrative generated through Harrell's own platform, GRIOT, which relies on cultural models of narrative to represent deep structures of semantics and allow for a responsive generated story that keeps the same central theme while proceeding uniquely for each playthrough. This system underlies a highly visual interactive narrative with game-like elements, including a playable avatar. The work itself follows a worker in a fantastical undersea Atlantean world through a week of trying to navigate everyday challenges even as the character's physical self is about to be lost. Throughout encounters with other lost and troubled characters inhabiting the world, the player can make choices that ultimately shape their own avatar's fate." -- from Electronic Literature Collection, Volume 3
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The Electronic Literature Collection Volume 3
Published in 2016 by Electronic Literature Organization.
The ELO gave this copy of the work to the Electronic Literature Lab in 2018.
PUBLICATION TYPE
Anthology
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Web