"Spawn is a mouse-responsive liquid poem that reduces its own language and content into chaos and symbols." -- from ELMCIP.net
"Created in 2002 by Andy Campbell, Spawn is a mouse-responsive 'liquid
poem' that was featured in the online journal Poems that Go. Spawn
features digitally manipulated and randomly generated texts inspired by
the perceived lack of recognition and 'publishing outlets' for the type
of experimental digital literary work being produced by Dreaming Methods
and other digital artists/writers at the time. It was originally
designed and written using Adobe Flash and contains some
quality/configuration preferences that no longer work in modern
browsers." -- from dreamingmethods.com
"Andy Campbell is the Digital Director of UK-based arts/media charity One
to One Development Trust and the founder/lead writer for Dreaming
Methods, One to One’s award-winning in-house digital storytelling
development studio. With over 20 years’ experience as a digital artist,
writer and programmer, his recent work includes the collaborative
narrative game All the Delicate Duplicates which won The Space Open Call
competition, the Tumblr International Prize for Digital Art, Best
Overall Game at the UK’s GameCity Festival and Best Experimental Game at
the Dundee Games Design Awards; and WALLPAPER with writer/film-maker
Judi Alston, an immersive game/installation supported by Arts Council
England and Sheffield Hallam University with a VR adaptation funded by
Creative England. He is the lead developer of Inanimate Alice, an
episodic work of digital fiction for young adults used in multilingual
education worldwide." -- from ELMCIP.net
1 COPY IN THE NEXT
Published in 2002 by Poems That GO in Volume 11.
This copy was given to Megan Sapner Ankerson and Ingrid Ankerson in Spring 2019.
PUBLICATION TYPE
Journal