Spawn

"Spawn is a mouse-responsive liquid poem that reduces its own language and content into chaos and symbols." -- from ELMCIP.net

"Created in 2002 by Andy Campbell, Spawn is a mouse-responsive 'liquid poem' that was featured in the online journal Poems that Go. Spawn features digitally manipulated and randomly generated texts inspired by the perceived lack of recognition and 'publishing outlets' for the type of experimental digital literary work being produced by Dreaming Methods and other digital artists/writers at the time. It was originally designed and written using Adobe Flash and contains some quality/configuration preferences that no longer work in modern browsers." -- from dreamingmethods.com

"Andy Campbell is the Digital Director of UK-based arts/media charity One to One Development Trust and the founder/lead writer for Dreaming Methods, One to One’s award-winning in-house digital storytelling development studio. With over 20 years’ experience as a digital artist, writer and programmer, his recent work includes the collaborative narrative game All the Delicate Duplicates which won The Space Open Call competition, the Tumblr International Prize for Digital Art, Best Overall Game at the UK’s GameCity Festival and Best Experimental Game at the Dundee Games Design Awards; and WALLPAPER with writer/film-maker Judi Alston, an immersive game/installation supported by Arts Council England and Sheffield Hallam University with a VR adaptation funded by Creative England. He is the lead developer of Inanimate Alice, an episodic work of digital fiction for young adults used in multilingual education worldwide." -- from ELMCIP.net

1 COPY IN THE NEXT

Poems That Go

Published in 2002 by Poems That GO in Volume 11.

This copy was given to Megan Sapner Ankerson and Ingrid Ankerson in Spring 2019.

PUBLICATION TYPE

Journal

ORIGINAL URL

http://www.poemsthatgo.com/gallery/fall2002/spawn/index.htm