"The Winograd Matrix
is an interactive fiction made with Twine's Chapbook format about a
gaming-industry couple who face interpersonal and work-related
conflicts, jealousies, and roving bands of thugs while confined together
in a near-future, post-pandemic world. Unlike many choice-based Twine
games or Choose-Your-Own-Adventure stories, the narrative offers the
reader choices that are grammatically-based (or based on meaning-making)
rather than action-centered. Those choices are constructed of so-called
Winograd schemas—pairs of statements with pronoun reference ambiguities
such as, 'A ball crashes right through the table, because it's made of
[steel/Styrofoam]' (is the ball made of steel, or is the table made of
Styrofoam?). The story branches into slightly alternate realities that
parallel and echo one another before merging. Conventions of forking
narratives are interrogated, first, in the form of the story and its
transparent structure; and second, in its content, which invokes both
physical laws like 'time reversal symmetry' and, via a character named
Beau 'Bo' Drillard, literary theory." -- Richard Holeton
2 COPIES IN THE NEXT
The Richard Holeton Collection
Published in 2021 by Holeton, Richard.
In late February 2021 Richard Holeton transferred this work to Dene Grigar along with several others not yet included in The NEXT.
PUBLICATION TYPE
E-lit Object
COPY MEDIA FORMAT
Web
ORIGINAL URL
https://web.stanford.edu/~holeton/winogradmatrix/WinogradMatrix.htmlThe Richard Holeton Collection
Published in Fall, 2022 by Kairos in Volume 27, Issue 1.
In late February 2021 Richard Holeton transferred this work to Dene Grigar along with several others not yet included in The NEXT.
PUBLICATION TYPE
Online Journal
COPY MEDIA FORMAT
Web