Quake "has two basic goals. First, stay alive. Second, get out of the place you're in. The first level of each episode ends in a slipgate – these signify that you've entered another dimension. When you complete an entire dimension (this takes five to eight levels), you encounter another slipgate, which returns you to the start."
-- From the work's booklet
1 COPY IN THE NEXT
Published in 1997 by Id Software, Inc..
Rob Swigart gave the materials for this work to Dene Grigar in July of 2022.
PUBLICATION TYPE
E-lit Object
COPY MEDIA FORMAT
CD-ROM