"Sampling the classic horror movie, 'Nosferatu' by F.W. Murnau (1922), the selected shockwave applets test one model of interactivity in which the interpretive process of cinematic editing is meant to coincide with the time of viewing. At a central moment of 'Nosferatu,' a threshold is crossed, into the 'land of phantoms'. That threshold of horror mirrors the idea of the computer interface itself. Thus, the interactive setting for 'Nosferatu' invokes a problematic, unsettling metaphor for the interface – both cybernetic and social." -- From Turbulence
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1 COPY IN THE NEXT
An unpublished copy.
This copy was given to the Electronic Literature Lab by Jo-Anne Green and Helen Thorington in Spring of 2016.
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