"The World Generator was developed in 1996/97 with programmer Gideon May and specifically enlarged for 'p0es1s.' Participants can use this digital machine to generate, in real-time, virtual surroundings out of different digital elements, within which they can then navigate. 3-D objects can be selected, put in scale, given texture; pictures and videos can be placed and repeatedly rearranged in an ever growing world; music, as well as written and spoken texts, change the projected world into an audio-visual space of experience." -- From ELO Repository
1 COPY IN THE NEXT
The N. Katherine Hayles Collection
Published in 1997 by Seaman, Bill.
This copy was given to the Electronic Literature Lab by Dr. N. Katherine Hayles in December of 2017.
PUBLICATION TYPE
E-lit Object
COPY MEDIA FORMAT
CD-ROM