TY - ART TI - Quake AU - Id Software, Inc. AB -

Quake "has two basic goals. First, stay alive. Second, get out of the place you're in. The first level of each episode ends in a slipgate – these signify that you've entered another dimension. When you complete an entire dimension (this takes five to eight levels), you encounter another slipgate, which returns you to the start."

-- From the work's booklet

C3 - CD-ROM PY - 1997 LA - English M3 - Interactive, Game UR - https://the-next.eliterature.org/works/2404/0/0/ DB - The NEXT Y2 - 2025-04-02 ER -